The Inspector is one of the core tools of the World Editor. It displays the main properties of any selected object.
The sections and relative properties displayed depends on the class (type) of the selected object.
Some sections of the Inspector are common to the majority of the objects’ classes. Below is a selection of the most common ones.
Basics
Inspector window
Lock inspector to selected object
If enabled, the content of this inspector window will be locked and won’t change when selecting another object. Combine this with other inspector windows to view multiple object’s properties at the same time
Shortcut to add a new inspector window to the World Editor layout
Quickly search for a property
The class (type) of the selected object
The ID number of the selected object
General
Name of the selected object. Custom names must be unique
Transform
coordinates of the selected object (X, Y, Z)
rotation of the selected object (X, Y, Z)
Editing
Whether the object is rendered or not*
Whether the object can be selected or not*
Locks the object, no editing will be allowed*